Richard Hayden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large white mantle and cape that has been intricately interwoven into his grey robe. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with poetry.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Bonds: Attractive, Military, Adventurer. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.
Don Wallace, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears many layers of old clothing at all times. He keeps his long brown hair kept up in a rat tail. He has gray eyes and a brown hat with a grey feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a plains tribe. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Don's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To find somewhere to settle down; and he's repulsed by the pc
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Chrysoprase (50 gp). Violet garnet (600 gp). Star rose quartz (50 gp). 1 Silk rope. 1 Hourglass.
Tim Hallewell, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan shirt with thin white vertical stripes and tan pants. He has a small bristly mustache and wavy black hair. His amber eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Detective, but he got bored and became a Dyer. He became a Dyer soon after.
Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Depressed. Bonds: Religious, Military, Job. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Raymond Gentry, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His brown hair is smooth and relatively long. His fierce gray eyes like to dwell on things.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 40000 cp.
William Van Es, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown armored body suit, with a simple white line shooting up and back down. He has no hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Religious. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). An abacus with copper, silver and gold markers (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!
