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NPC Generator

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Advanced [show]


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Kitchur, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Guy Adley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in an above average manner. His red hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Guy Adley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Jocelyn Gladstone, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Jocelyn was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He struck the Painter job and began his own company from there.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Insane, Selfish. Bonds: Rich, Job. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Gladstone, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)17 (+3) 14 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Marley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a faded coat and loose pants complete with top hat. Beneath his clothing is a huge mess of scar tissue. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism. Flaws: Greedy. Bonds: Slave, Attractive, Rich. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Shane Marley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Clerebold York, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white armored body suit, with a simple red line shooting up and back down. He keeps his brown hair in a pixie cut. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Immigrant. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Clerebold York, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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