Lewis Denholm, Male Human [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and curly. His eyes are gray and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Miller job and began his own company from there.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich, Job. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Tourmaline (40 gp). Red garnet (40 gp). 1 Masterwork Common Melee.
Trym Riley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has golden hair. He wears a mask on his face.
Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.
History: Trym was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother
Flaws: Insane, PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Half-Plate. 1 Half-Plate.
Roger Atherton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His hair is auburn and very short. His eyes are likewise green.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Roger hails from a village terrorized by gnolls. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business; and balancing his hectic life and new server responsibilities is difficult
Flaws: Insane, Forgetful. Bonds: Attractive, Enemies, Job. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
Clerebold Stanley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is short and white. He has gleaming, smiling hazel eyes.
Personality: Eccentric and domineering, Clerebold will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west. Clerebold was born on a far western island where he grew up under the tutelage of his father, an expert Mortician. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Immigrant. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 10000 sp. 1 Minor magic item.
Lance Everly, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a violet coat with grey slacks. His long golden hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Interpreter, Lance learned a great deal about his father's area of expertise. His childhood dream was to be a Sage, but he was a colossal failure. He has worked as a Interpreter like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Extrovert, Entrepeneur. Flaws: Disease, Mundane. Bonds: Job. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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