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NPC Generator

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Advanced [show]


Adelard Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Criminal record. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Adelard Shelley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His hair is blonde and very short. His eyes are violet and catlike.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Glassblower, Gunter learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Gunter Garfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)9 (-1) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bernard Dumph, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He has blonde hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Beggar business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Beggar soon after.

Motivation: Expand his business; and to be a bookbinder again

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Poor, Job. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Bernard Dumph, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports yellow clothing, slightly heavier than average wear. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist, Gifted. Flaws: Insane, Shy. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Gerald Badger, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics -1, Deception +4
Senses Passive Perception 11
Languages Common, Orc, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bertram Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has a long red beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Insane, Shy, Disease. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Bertram Atterton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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