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NPC Generator

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Advanced [show]


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His small hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. Don was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and wants a kiss

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Don Mitchell, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of the sun god around his neck, and a club on his belt. His chestnut hair is cut short. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Adventurer, Immigrant, Slave. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Robert Denholm, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Eye agate (8 gp). Carnelian (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Whitby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He has moderate length golden hair. He has a dull look in his gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Addict, Greedy. Bonds: Military, Nature. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Hugh Whitby, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Roger Barton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his scythe. He has a hunchback. His hair is auburn and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Roger Barton, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Gomory Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His blonde hair is knotted and matted. He has green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gomory hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and revenge

Ideals: Opinionated, Philantrophist. Flaws: PTSD. Bonds: Enemies. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Gomory Ashton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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