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Advanced [show]


Trey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He wears his blonde hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Hadleigh, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 8 (-1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Everard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with black colored cloaks and clothing. His long red hair reaches down to his waist. His eyes are violet and beady.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to loving parents in a slum to the north. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Everard Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Amethyst (100 gp).


Social Check DCs


Richard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black coat over a yellow low-cut shirt, and a Stetson hat upon his head. His golden hair and beard is wavy and long. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was granted divine powers by his dying brother.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Richard Blyth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Godfrey Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Sailor and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Flaws: Mundane, Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Godfrey Brandon, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 17 (+3)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Arnold was born on a far western island where he grew up under the tutelage of his father, an expert Mercenary. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Arnold Carlton, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 7 (-2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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