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NPC Generator

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Advanced [show]


Theodoric Alston, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his falchion. His hair is cut close to his head. He has amber eyes.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: To be a Barkeep again.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Alston, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Frederick Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a blue scarf. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is black and very short. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: He was born into a rich family. After coming to the age of reason, Frederick took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Frederick Jacobs, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Gerald Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Fighting. Bonds: Attractive, In love, Family. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Gerald Atterton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green cloak and cross-gartered brown stockings. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Religious, Poor. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Aldous Milton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Everburning torch. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Hugh Bradley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He keeps his golden hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Immigrant, Slave. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Bradley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Malachite (14 gp). Alexandrite (400 gp).


Social Check DCs

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