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NPC Generator

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Advanced [show]


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Rich, Slave. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Manfred Hampton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Poor, Religious, Adventurer. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Alexandre Dalton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Hugh Hayes, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting tan shirt and pants. He has styled his auburn hair well, parting it to the left. He has blue eyes and a tan hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Addict, Shy. Bonds: Nature, Military. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Hugh Hayes, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small mountains village. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Flaws: Insomniac, Impulsive, Fearful. Bonds: Attractive, Nature, In love. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Balimaar Ramsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Sard (80 gp). Chalcedony (80 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He wears his golden hair up. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Geoffrey hails from a village terrorized by goblins. He worked as a nervous Navigator and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Clifford, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Brown-green garnet (160 gp). Tourmaline (160 gp). Red-brown spinel (160 gp).


Social Check DCs

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