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Advanced [show]


Simon Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times, and sports empty pouches on his belt. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the east. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Shipwright.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Simon Walcott, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Solomon Southey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly chestnut, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a Barkeep, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated. Bonds: Immigrant, Attractive, Enemies, Poor. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Solomon Southey, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Optimist, Justice. Bonds: Rich, Attractive, Nature, Family. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Guy Milton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Secretive. Bonds: Military, Job. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Clerebold Clapham, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Brown-green garnet (50 gp).


Social Check DCs


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean black cloak covering his clean studded leather. His blonde hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Poor. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Gilbert Hadleigh, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs

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