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NPC Generator

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Advanced [show]


Solomon Deighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He feeds upon the attention of others.

History: Gifted from a young age, Solomon studied abroad. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Bonds: Has a crush, Attractive, Criminal record. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Solomon Deighton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1700 sp. Brown-green garnet (40 gp). Pink pearl (40 gp). Amber (40 gp).


Social Check DCs


Alex Burton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Alex hails from a village terrorized by gnolls. A gifted student he started as a Shipwright, but he got bored and became a Cartwright. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Alex Burton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bertram was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Logical. Bonds: Attractive, Nature, Criminal record. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Bertram Shirley, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Everburning torch. 4 Acid flasks. 1 Holy water.


Social Check DCs


Diggory Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a red collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered painting. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Adley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. With a patchy black beard and wild black hair. His violet eyes dart from person to person.

Personality: Lewis is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Lewis studied abroad. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life.

Ideals: Gifted, Logical. Flaws: Depressed, Antagonistic. Bonds: Mentor. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Ainsworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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