Hunter Law, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white cloak and cross-gartered red stockings. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Slave, Job. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Reynard Stanford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and silver with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Reynard was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a crush on the local Fletcher; and a rival would like him out of the picture
Flaws: Hedonist, Insane. Bonds: Rich, Attractive, Criminal record, Has a crush. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
Possessions: 100 gp.
Shane Garrick, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears white trousers with green and tan striped suspenders. He wears various colorful collared shirts. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Logical, Artistic. Flaws: Ugly, Shy, Depressed. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Citrine (20 gp). Amethyst (150 gp). Tourmaline (150 gp).
Everard Barton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair, when down, is lengthy. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic, Fearful, Ugly. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. 2 Alchemist’s fire.
Alexandre Badger, Male Human [Permalink]
Personal [hide]
Description: An older man who usually wears his red robe and has his sword always slung over his shoulder, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Immigrant. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp. Deep blue spinel (500 gp). Amethyst (130 gp). Brown-green garnet (130 gp). Sardonyx (70 gp).
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