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Advanced [show]


Gerard Wharton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich western family. His childhood dream was to be a Carpenter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Gerard Wharton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Beverly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple pastel robe with yellow stripes complete with hood. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and to unite with his brother

Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Beverly, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 5 (-3)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Ruler. He keeps his long blonde hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Ruler soon after.

Motivation: To be a Bricklayer again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Lewis Lindsay, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Theobald Redfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple violet robe with grey stripes complete with hood. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Military, Adventurer. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Theobald Redfield, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield. 1 Banded mail. 1 Buckler. 1 Banded mail.


Social Check DCs


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a grey suit. His chestnut hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Attractive, Military. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Raymond Hallewell, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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