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NPC Generator

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Advanced [show]


Randal Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His head has been shaved. His green eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 3 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Randal Blyth, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Fortune-teller. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Flaws: Secretive. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Gilbert Kitchur, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is typically in his Brewer uniform. His red hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Brewer.

Motivation: His religion dominates his actions; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Military, Religious. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Gerald Tindall, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Roland Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear black tank tops with tan pants. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Roland Fidget, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kody Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. He has moderate length golden hair. His hazel eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: He wants to get laid; and regain custody of his daughter

Ideals: Optimist. Flaws: Shy. Bonds: In love, Military, Family, Has a crush. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Kody Melancon, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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