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NPC Generator

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Advanced [show]


Manfred Easton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large black tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Flaws: Ugly, Fearful. Bonds: Poor, Guardian, Nature. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Easton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 6 (-2)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Chalcedony (20 gp). Amethyst (160 gp).


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Theobald Branson, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Conrad Deighton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. He has green eyes.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Conrad hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Conrad Deighton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 2 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Don Easton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports tan clothing, slightly heavier than average wear. His auburn hair is smooth and relatively long. His amber unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Artistic. Flaws: Disease, Addict. Bonds: Mentor. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Don Easton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky pastel painted plate armor. His white hair is lengthy. His eyes are amber and catlike.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Adley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)7 (-2) 5 (-3)16 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Large well-done wool tapestry (500 gp).


Social Check DCs

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