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NPC Generator

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Advanced [show]


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with black stripes complete with hood, and carries daggers. He has no hair. His thin eyebrows rest above his beady green eyes.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Guy studied abroad. A gifted student he started as a Tailor, but he got bored and became a Apothecary. He became a Apothecary soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Guy Blakely, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Red garnet (90 gp). Red-brown spinel (90 gp). Hematite (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Godfrey Budd, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Shy, Impulsive. Bonds: Religious, Mentor. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Godfrey Budd, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills History +1, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Star rose quartz (80 gp). 1 Darkwood Shield. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Theodoric Lincoln, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Military, Immigrant. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Theodoric Lincoln, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Percival hails from a village terrorized by orcs. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He's in love.

Flaws: Insane. Bonds: Attractive, Has a crush, Enemies, Rich. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Percival Denholm, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his golden hair. His eyes are a pleasant amber.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. In his 12th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Arnold Kendal, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0

Possessions: Just what you see.


Social Check DCs

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