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Advanced [show]


Chad Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Chad studied abroad. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Greedy, Forgetful, Depressed. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Chad Wedgwood, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 cp. Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (70 gp). Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Simon Harlan, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish golden hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother

Ideals: Athletic, Optimist. Bonds: Enemies, Family, Criminal record. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Simon Harlan, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Lester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Farmer. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Bertram was raised in a hard working conservative environment. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Bertram Lester, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Morley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large blue jacket. His red hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels kind of lost in life.

Flaws: Mundane, Depressed, Ugly. Bonds: Military, Criminal record. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Morley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Red garnet (150 gp). Deep blue spinel (1100 gp). Chrysoberyl (150 gp). 1 Everburning torch. 1 Alchemist’s fire. 2 Thunderstones. 2 Holy water.


Social Check DCs


Trey Axton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. He keeps his long golden hair kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Family. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Trey Axton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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