Bernard Marley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Knight for hire.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insomniac. Bonds: Attractive, Job, Slave, Immigrant, Criminal record. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 23000 cp. Rose (60 gp). 1 Minor magic item.
Bertram Enfield, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long auburn beard with little hanging trinkets. This gray eyed easterner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Impulsive, Antagonistic. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 10000 cp. Hematite (14 gp). Violet garnet (1000 gp). 1 Minor magic item.
Theobald Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His hair, while still mostly red, has prominent grey streaks. This amber eyed westerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He wants revenge against giants; and revenge
Flaws: Addict. Bonds: Attractive, Religious, Military, Enemies. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 200 gp.
Kody Huckabee, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man wears an entirely black suit with brown socks and a vest with buckled shoes. He has a brown handlebar mustache and slicked back brown hair. His eyes are green and beady.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Engraver business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.
Guy Brandon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Sardonyx (40 gp).
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