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NPC Generator

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Advanced [show]


Gunter Marston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His hair is silver and very short. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Religious, Nature, Family. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Gunter Marston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Anthony Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Anthony was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better kind of golem.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Family, Nature. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Anthony Peyton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Adley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports blue clothing, slightly heavier than average wear. He has no hair. His eyes are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered writing. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Insomniac, Hedonist. Bonds: Military. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Trey Adley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 18 (+4)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has wavy auburn hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Aldous hails from a village terrorized by drow. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and revenge

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies. Occupation: Navigator

Voice: German accent

Attributes [hide]

Aldous Spalding, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is singed and shortened. His eyes are hazel and catlike.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Huxley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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