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Advanced [show]


Conrad Tattersall, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head, marred by teas. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Military, Slave. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Tattersall, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Stealth +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Simon Graeme, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy white beard and wild white hair. He has blue eyes and a grey hat with a tan feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Rich, Military, Job, Has a crush. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

John Abram, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Half-Plate.


Social Check DCs


Kody Lancaster, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a grey suit. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: A deep hatred of illithids; and his religion dominates his actions

Flaws: Ugly, Insomniac, Hedonist. Bonds: Religious, Enemies. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Lancaster, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Gold dragon comb with red garnet eye (300 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Spice Merchant uniform. He is bald on top and has large white tufts of hair around his ears. He has amber eyes and a tan hat with a brown feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gomory was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Gomory Wordsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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