Aldous Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small desert village. Aldous was born on a far northern desert where he grew up under the tutelage of his mother, an expert Butcher. He has dedicated himself to building a better trade route.
Motivation: Human compassion.
Flaws: Ugly, Racist. Bonds: Immigrant, Nature, Adventurer. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Norman Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His white hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Norman was born in the west. At a young age he loved to build and create. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his sister; and doesn't want to be a butcher and was forced into it by his family
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 2600 sp.
Frederick Hastings, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, white shirt, and brown tie. His red hair is braided into rings. This hazel eyed westerner is not easily forgotten.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Gardener, Frederick learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a illithids raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp.
Percival Lester, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear green tank tops with brown pants. His skin is also unnaturally pale. His auburn hair is cut short with large spiked bangs in the front. He has amber eyes and a green hat with a brown feather.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: Born to a Dyer, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Don Sherwood, Male Human [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Slave Trader. His black hair is still thick. His amber eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Don studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Slave Trader soon after.
Motivation: Sabotage a competitor; and to be a carpenter again
Ideals: Impeccable, Gifted. Bonds: Job, Poor, In love. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!