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NPC Generator

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Advanced [show]


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Barber. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast desert. His childhood dream was to be a Bowyer, but he was a colossal failure. He has drifted from career to career and currently works as a Barber.

Motivation: Expand his business; and further expansion of business

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Wilberforce, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Diggory Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears brown trousers with white and brown striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Slave, Religious. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Dumph, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lewis Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light green in addition to tight pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Fearful, Insane. Bonds: Immigrant, Military, Family. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Myerscough, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Dudley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. He has done his best to style his chestnut hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Bertram Dudley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Ernest Vance, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his lance always slung over his shoulder. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect his home

Ideals: Pacifist. Bonds: Guardian, Poor, Immigrant. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Ernest Vance, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)7 (-2) 11 (+0)16 (+3)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Sard (60 gp). Brown-green garnet (130 gp).


Social Check DCs

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