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NPC Generator

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Advanced [show]


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His blonde hair is braided into rings. This gray eyed southerner is not easily forgotten.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Tailor profession.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Aldous Staurheim, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Raymond Walcott, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Junk Dealer, and sports empty pouches on his belt. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Sculptor, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to be a sculptor again

Flaws: Insane, PTSD. Bonds: Job, Family, Poor. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Raymond Walcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Blue quartz (9 gp).


Social Check DCs


Frederick Roscoe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a green costume with the symbols of the four houses of cards on his torso. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Impulsive, PTSD. Bonds: Slave. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Roscoe, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Conrad Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black painted combat armor at almost all times. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Conrad was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Conrad Heiser, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp. 1 Good lock. 1 Average lock. 1 Masterwork manacles. 1 Spyglass.


Social Check DCs


Gunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His golden hair is smooth and relatively long. His hazel eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Job. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Gunter Halsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Blue quartz (16 gp). Citrine (20 gp). Aquamarine (400 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs

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