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Advanced [show]


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Insomniac. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Gunter Gentry, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kody Springfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red coat over a violet low-cut shirt, and a feathered hat upon his head, and a wedding ring on his left hand. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: In love, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Kody Springfield, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Leighton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Cook, Gilbert learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Entrepeneur, Logical. Bonds: Attractive, Job, Nature, Family. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Gilbert Leighton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 34000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Kyle Yardley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Richard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports black clothing, slightly heavier than average wear. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Addict, Insomniac. Bonds: Family. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Richard Brownrigg, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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