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NPC Generator

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Advanced [show]


John Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

John Stanton, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 70 pp. Black pearl (700 gp). Black star sapphire (1100 gp). Moss agate (11 gp). Jet (110 gp). 1 Minor magic item.


Social Check DCs


Tim Kensley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. He became a Barkeep soon after.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Tim Kensley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Ernest Gracey, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 5 (-3)13 (+1)
Skills Arcana +3, Insight -1
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Chrysoprase (40 gp).


Social Check DCs


Solomon Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the north, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Family, Immigrant, Criminal record. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Solomon Wheatley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear green tank tops with blue pants. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny aquamarine earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Opinionated, Joker. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Patrick Presley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 5 (-3)9 (-1)
Skills Insight -1, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. Onyx (40 gp). Moonstone (40 gp).


Social Check DCs

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