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Advanced [show]


Cory Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his golden hair to look like a famous performer. His eyes are green and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Cory Kimberley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adelard Stanley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears green cloth garments or leather armor. His chestnut hair is heavily combed to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Antagonistic, Forgetful. Bonds: Poor, Religious, Enemies. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Stanley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Shane Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green costume with the symbols of strength on his torso. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted, Philantrophist. Bonds: Criminal record, Has a crush. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Shane Ramsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 14 (+2)3 (-4)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (90 gp).


Social Check DCs


Ralf Tickle, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his white hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Ralf Tickle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 4 (-3)7 (-2) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports blue clothing, slightly heavier than average wear. His hair is golden, silky, and of moderate length. He has amber eyes and a blue hat with a green feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: John was raised in a hard working conservative environment. A gifted student he started as a Bricklayer, but he got bored and became a Dilettante. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family.

Flaws: Antagonistic. Bonds: Attractive, Slave, Job, Family. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

John Blyth, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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