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Gerald Reid, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Priest, Gerald learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Priest.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Gerald Reid, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)14 (+2) 14 (+2)9 (-1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Bertram Reid, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a top hat to cover his moderate length golden hair. He has violet eyes and a yellow hat with a black feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful necromancer made him what he is. A gifted student he started as a Unemployed, but he got bored and became a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Mentor. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Bertram Reid, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely green suit with white socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Insane, Antagonistic, Ugly. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Solomon Ramsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. He wears a broad hat to cover his moderate length black hair. His amber eyes peer out from beneath his broad yellow hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Bertram Barton, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 15000 sp. 1 Tanglefoot bags. 1 Smokesticks. 4 Antitoxin.


Social Check DCs


William Axton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His small hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Pacifist, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Laborer

Voice: French accent

Attributes [hide]

William Axton, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Rhodochrosite (16 gp). Iolite (80 gp).


Social Check DCs

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