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NPC Generator

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Advanced [show]


Frederick Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His brown hair is cut short. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a brigands raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Opinionated. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Frederick Cooper, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 4 (-3)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hubert Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His chestnut hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his top blue hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a crush on the local Miller; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Mundane, Secretive. Bonds: Attractive, Criminal record, Has a crush. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Cotton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: The child of a Interpreter, who enjoyed hunting, Bertram was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against goblins; and revenge

Flaws: Shy, Selfish. Bonds: Nature, Immigrant, Enemies. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Bertram Ryley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky black painted plate armor. He has a small bristly mustache and wavy auburn hair. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now mingles about in high society.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Job, Rich. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Guy Chester, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 18000 cp.


Social Check DCs


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. He dropped out of school to support his sick mother, and resented it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Henry Beckwith, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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