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NPC Generator

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Advanced [show]


Hubert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. He is bristling with hidden weapons, mostly glaives and hand crossbows. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Flaws: Fearful. Bonds: Criminal record, Attractive, Job, Nature, Immigrant. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Hubert Wordsworth, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. An abacus with copper, silver and gold markers (130 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Tim Snape, Male Human [Permalink]

Personal [hide]

Description: An older man who wears blue painted combat armor at almost all times, he is not a threatening figure. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the north. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Snape, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Celestial, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely black suit with grey socks and a vest with buckled shoes. His golden hair is singed and shortened. His eyes are a pleasant amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He struck the Bounty Hunter job and began his own company from there.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Bradshaw, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 9 (-1)5 (-3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with broad hat. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Gunter will drive conversation. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted. Flaws: Hedonist. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Gunter Wakefield, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Ernest Wellington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor. He is muscular with a powerful set of arms. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Ernest was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Ernest Wellington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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