Randal Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear white pants and tee shirts. His chestnut hair is heavily combed to the right. His thin eyebrows rest above his beady brown eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He wants revenge against gnolls; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Military, Rich. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Malachite (8 gp). Blue sapphire (600 gp). Alexandrite (700 gp).
Hugh Axton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. His hair is black, silky, and of moderate length. This green eyed northerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Doppelganger in disguise. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Professionalism. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Balimaar Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.
History: Balimaar was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Persistence. Bonds: Poor, Attractive, Adventurer, Slave. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Trym Wedgwood, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His auburn hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes peer out from beneath his feathered violet hat.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.
History: Trym was raised in a hard working conservative environment. After coming to the age of reason, Trym took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 13000 cp.
Robert Northcott, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing green shirts, loose pants, and blazers most of the time. His golden hair, when down, is lengthy. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
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