Gomory Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and to find somewhere to settle down
Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hubert Snape, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He has moderate length chestnut hair. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
Drogo Graeme, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears baggy blue pantaloons and a pastel scarf. His hair is red, silky, and of moderate length. His amber eyes peer out from beneath his top blue hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west his family was never financially stable. A gifted student he started as a Layabout, but he got bored and became a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Gifted, Logical. Bonds: Attractive, Job, Poor. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Tim Sherwood, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Opinionated. Flaws: Mundane. Bonds: Poor, Religious. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Conrad Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his blonde hair in a pixie cut. He has amber eyes and a tan hat with a red feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is wracked by social anxiety; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Rich, Military, Family. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 5000 cp.
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