Diggory Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a yellow coat over a green low-cut shirt, and a deerstalker hat upon his head. His red hair is cut short with large spiked bangs in the front. He has blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Shane Deighton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Mortician, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Fighting, Joker. Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. Violet garnet (200 gp). Azurite (6 gp).
Gerard Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of death around his neck, and a greatsword on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: Gerard was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Religious. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20 pp.
Richard Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp.
Justin Blackwood, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He is bristling with hidden weapons, mostly falchions and daggers. His auburn hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Justin was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to raise his children well.
Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Criminal record, Job, Family. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
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