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NPC Generator

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Advanced [show]


Percival Winthrop, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Philantrophist, Artistic. Bonds: Slave, Criminal record, Job. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Percival Winthrop, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Actor and found it very stressful. He struck the Actor job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Ideals: Logical. Bonds: Guardian, Family, Job, Slave. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Dustin Spalding, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Dustin Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his glaive. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Miller, but he got bored and became a Dilettante. He has worked as a Dilettante like his mother before him.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Dustin Kendal, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 7000 cp. 1 Simple lock. 1 Small steel mirror. 1 Masterwork Thieves’ tools.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered sai and tarnished monstrous two handed axe as well. His hair is silver and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Hugh Graeme, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his red hair in a flapper bob. He has brown eyes and a brown hat with a tan feather.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Bertram Westcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6

Possessions: 100 gp.


Social Check DCs

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