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Advanced [show]


Randal Winthrop, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and curly. He has hazel eyes and a grey hat with a tan feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Mundane, Lazy. Bonds: Military, Nature. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Randal Winthrop, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a flapper bob. His hazel eyes peer out from beneath his Stetson green hat.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: To be a Cartwright again; and further expansion of business

Ideals: Professionalism. Flaws: Depressed. Bonds: Military, Family, Job. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Wymar Merton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job; and to be a priest again

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Mentor, Job. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Marston, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Thackeray, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He is a great chef.

History: Solomon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he's in love

Ideals: Gifted, Justice. Bonds: Job, Has a crush. Occupation: Cook

Voice: Whispers

Attributes [hide]

Solomon Thackeray, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills History +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. His tied-back hair is white. His blue eyes lackadaisically let the world flow into them.

Personality: This man loves singing and to teach people singing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Odo Anderton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs

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