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Advanced [show]


Frederick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel tunic with blue highlights, and long violet pants that bunch up around his shoes. His tied-back hair is red. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to raise his children well; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Has a crush, Family. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Frederick Wordsworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Chad Merton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants. He carries a battered bastard sword and tarnished longsword as well. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Chad Merton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and blue handkerchief worn on his left side. He is physically well-built. His white hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Artistic, Gifted. Bonds: Family, Adventurer, Rich. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Hunter Hayhurst, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. White pearl (140 gp). Emerald (400 gp). Silver pearl (140 gp).


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a white coat. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Carter, Gilbert learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Gilbert Burton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


John Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears green painted combat armor at almost all times, he is not a threatening figure. He has red hair. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: He is unsatisfied with his job.

Flaws: Emotional, Fearful. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

John Alby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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