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Advanced [show]


Robert Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His blonde hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Robert took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Robert Rutherford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Military, Nature. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Simon Kelsey, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)7 (-2) 9 (-1)8 (-1)
Skills Athletics +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is short and brown. His thin eyebrows rest above his beady brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Percival Clinton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Peter Yeardley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He has a long blonde beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Peter Yeardley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Jasper (60 gp). Tourmaline (70 gp). Black opal (900 gp). Black star sapphire (900 gp).


Social Check DCs


Theodoric Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Criminal record, Mentor. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Sheldon, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common, Draconic, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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