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Advanced [show]


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, red, dusty cloak, and sports empty pouches on his belt. His brown hair is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Gunter Kimberly, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)14 (+2) 14 (+2)9 (-1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Garrick, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 80 pp. 1 Darkwood Buckler.


Social Check DCs


Lance Moreno, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: He was born in the south. He dropped out of school before completing his studies. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Bonds: Guardian, Criminal record, Immigrant. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Lance Moreno, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Jocelyn Watson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Armorer like his mother before him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Addict, Disease, Insomniac. Bonds: Job. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Watson, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 6 (-2)16 (+3)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Peter Elton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his sword ready. His white hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Adventurer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 8 years.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Family, Job, Rich. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Peter Elton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)7 (-2) 12 (+1)12 (+1)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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