Everard Beckwith, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a black tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. This gray eyed easterner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: His father raised him in a mountain cabin. A gifted student he started as a Soapmaker, but he got bored and became a Server. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son; and he is unsatisfied with his job
Ideals: Philantrophist, Fighting. Bonds: Job, Nature, Family. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).
Patrick Woods, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a faded coat and loose pants complete with Stetson hat. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.
History: Patrick was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and to be a adventurer again
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, In love, Job. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Jet (60 gp). Coral (60 gp). Azurite (9 gp). Violet garnet (1000 gp). 1 Minor magic item.
Gerald Payton, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His auburn hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Anselm Snape, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears green cloth garments or leather armor and is in decent physical shape. His hair is long and auburn with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Shepherd, but he got bored and became a Bounty Hunter. He has set out to sabotage the competition.
Motivation: Expand his business; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Enemies, Job. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 29000 sp. 1 Minor magic item.
Jocelyn Clapham, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is lengthy. He has several tiny ruby earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of northern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Criminal record, Immigrant. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
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