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NPC Generator

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Advanced [show]


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man is typically in his Spy uniform. His red hair, when down, is lengthy. His brown eyes peer out from beneath his deerstalker white hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Richard Lindsey, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Barber. His black hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. He worked as a nervous Barber and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Ugly, Insane. Bonds: Job, Family, Military. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Gilbert Alston, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He has wavy black hair. This green eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his brother

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Family, Enemies. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Henry Copeland, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)13 (+1) 6 (-2)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He has the majority of his body covered in plate. His auburn hair is singed and shortened. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Anselm Hornsby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Haley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He feels threatened by others; and money/treasure

Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Norman Haley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp.


Social Check DCs

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