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NPC Generator

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Advanced [show]


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a white and brown handkerchief worn on his right side. He is muscular with a powerful set of arms. His golden hair is singed and shortened. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature, Rich. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Gerald Chatham, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dean Langston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair up. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He works hard and plays hard.

History: Dean was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Hedonist. Bonds: Adventurer, Attractive, Family. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Dean Langston, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. Hematite (15 gp). Rich purple corundum (400 gp). 3 Holy water.


Social Check DCs


Shane Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow Stetson hat and yellow clothes. His chestnut hair is cut short with large spiked bangs in the front. He has gleaming, smiling brown eyes.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He comes from a rich northern family. He worked as a nervous Ruler and found it very stressful. He has worked as a Ruler like his father before him.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Athletic, Impeccable, Artistic. Bonds: Rich, Job, Guardian. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Sydney, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Theobald Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His long chestnut hair is drawn into a two foot long braid. His blue eyes peer out from beneath his feathered brown hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Passionate. Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Theobald Yeardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His black hair is singed and shortened. His thin eyebrows rest above his beady amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Colby, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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