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NPC Generator

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Advanced [show]


Roland Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears silk and lounges about seductively. He has done his best to style his white hair to look like a famous performer. This violet eyed southerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Roland was born in the south. At a young age he loved to build and create. He worked as a nervous Gardener and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice, Persistence. Bonds: Attractive, Adventurer, Job. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Marlowe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: The child of a Animal Trainer, who enjoyed hunting, Gerard was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Shy, Insane. Bonds: Rich, Nature. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Gerard Tyndall, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Moss agate (14 gp). Aquamarine (500 gp). Iolite (30 gp).


Social Check DCs


Miles Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Flaws: Addict, Selfish, Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Kelsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. 1 Masterwork studded leather.


Social Check DCs


Manfred Warwick, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His chestnut hair is cut short. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Manfred Warwick, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his golden hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Artistic, Justice. Bonds: Rich, Criminal record. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Frederick Graeme, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 16 (+3)16 (+3)
Skills History +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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