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Advanced [show]


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He is bristling with hidden weapons, mostly morningstars and quarterstaffs. He wears a Stetson hat to cover his moderate length black hair. This gray eyed easterner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Extrovert. Bonds: Criminal record, Poor. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Charles Rayden, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 7 (-2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 8
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Sard (40 gp). Aquamarine (200 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Reynard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He is physically well-built. He keeps his chestnut hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Elton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He keeps his auburn hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Ideals: Disciplined, Pacifist. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Elton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)5 (-3) 12 (+1)6 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Azurite (7 gp). Rhodochrosite (7 gp). Zircon (80 gp). Carnelian (80 gp).


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. He has shaved his head bald. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety; and his religion dominates his actions

Flaws: Greedy, Fearful. Bonds: Rich, Religious, Criminal record. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Trey Brixton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Violet garnet (300 gp). Amethyst (150 gp).


Social Check DCs


Adelard Huxley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. He wears his auburn hair down. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and many drow want him driven away

Ideals: Passionate, Artistic. Bonds: Rich, Religious, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Adelard Huxley, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 5 (-3)16 (+3) 13 (+1)8 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Aquan
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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