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Advanced [show]


Drogo Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a brown shirt with thin white vertical stripes and blue pants. He has a red handlebar mustache and slicked back red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Drogo was born in the east. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Philantrophist, Joker, Persistence, Artistic. Flaws: Ugly. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Drogo Davenport, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 8 (-1)6 (-2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Hale, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green tunic with white highlights, and long green pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Blacksmith, but he got bored and became a Carter. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and sabotage a competitor

Flaws: Antagonistic, Addict. Bonds: Job, Rich, Adventurer. Occupation: Carter

Voice: Italian accent

Attributes [hide]

John Hale, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Brent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He has moderate length auburn hair. His amber unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of gnolls; and he's looking for his big break

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Poor, Adventurer. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Lewis Brent, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Axton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is knotted and matted. His eyes are likewise green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: John was raised in a hard working conservative environment. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. John's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Shy, Hedonist, Antagonistic, Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

John Axton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Bullseye lantern. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Solomon Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is auburn and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Job, Rich, In love. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Solomon Ramsay, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 3 Alchemist’s fire.


Social Check DCs

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