Heward Rutland, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of strength around his neck, and a axe on his belt. Beneath his clothing is a huge mess of scar tissue. His blonde hair has been sun bleached extensively. He wears an eyepatch.
Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Artistic, Impeccable. Flaws: Ugly. Bonds: Slave. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
William Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His silver hair is smooth and relatively long. His green eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. William's father didn't care for him much, and the feeling was mutual. He struck the Dilettante job and began his own company from there.
Motivation: Expand his business.
Flaws: Lazy, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 40 pp.
Raymond Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple pastel robe with blue stripes complete with hood. His white hair is styled in orderly dreadlocks. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Barrister, but he got bored and became a Butcher. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Justice, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. 1 Everburning torch.
Tim Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Athletic. Flaws: Addict, Emotional, Impulsive. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp. White opal (600 gp).
Kody Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a silver handlebar mustache and slicked back silver hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kody was raised in a hard working conservative environment. After coming to the age of reason, Kody took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!