Norman Brixton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed westerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Bonds: Attractive, Guardian, Family, Poor. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His skin is fair and his fingers are delicate and long. He sports a long blonde beard, and similarly colored long hair. His eyes are hazel and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Dyer, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Pink pearl (90 gp). Red garnet (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Kody Ashley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his longsword. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Human compassion.
Ideals: Disciplined, Athletic. Flaws: Racist, Mundane. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 sp.
Ernest Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black deerstalker hat and black clothes. His chestnut hair and beard is wavy and long. He has gleaming, smiling green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He now owns his own business.
Motivation: Sabotage a competitor; and to reunite with his absent father
Ideals: Logical. Flaws: Emotional. Bonds: Family, Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trey Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.
History: He comes from a rich eastern family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and money/treasure
Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Rich. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 10000 cp.
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