Bernard Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He sports a long white beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Onyx (70 gp). Zircon (70 gp).
Geoffrey Shelly, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a red cloak and cross-gartered black stockings. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a orcs raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying brother.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Religious, Job. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Rhodochrosite (13 gp). Freshwater pearl (13 gp). Onyx (80 gp). 1 Masterwork Common Ranged Weapon.
Chad Shipley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears bulky blue painted plate armor, and his gloved hand is found clutching a warhammer. He wears his auburn hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Hubert Cromwell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. His half smiles and brown eyes are beguiling and draw you in.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Carpenter, who enjoyed hunting, Hubert was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Optimist. Bonds: Rich, Attractive, Nature, Family, Job. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt.
Godfrey Darlington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a green coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His tied-back hair is black. His eyes, though not visible through his cowl, are hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Tanner father left him crippled. Since then, he has sought to make the best of life.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Military, Mentor. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 5 (-3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon.
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