Manfred Davenport, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears brown painted combat armor at almost all times. His blonde hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his small brown hat.
Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his dancing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to prove his worth to the world
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Debt. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Anthony Deighton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in violet turtlenecks beneath a tan coat with yellow slacks. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Iolite (60 gp). Coral (40 gp).
Balimaar Birkenhead, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green leather gloves, a green jacket, and tight pants. His head has been shaved. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and doesn't want to be a scribe and was forced into it by his family
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 2 Antitoxin.
Kyle Kendall, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Assassin soon after.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Attractive, Job, Poor, Nature. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp.
Heward Milton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. His hair is always cut to a buzz. His gray eyes peer out from beneath his broad green hat.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Racist, Selfish. Bonds: Poor. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Aquamarine (200 gp). Violet garnet (200 gp). Moss agate (15 gp).
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