Balimaar Everly, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His white hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Rich. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Peter Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 8 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Geoffrey Royston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his red hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.
History: Born in the north to a Carpenter, Geoffrey learned a great deal about his mother's area of expertise. A freak accident while working with his Armorer mother left him crippled. He became a Carpenter soon after.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Dustin Heiser, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fortune-teller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Pacifist, Impeccable. Flaws: Disease. Bonds: Attractive. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Eye agate (9 gp). Peridot (40 gp). Blue quartz (9 gp). 1 Half-Plate. 1 Chain shirt.
Hugh Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Rich, Immigrant. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
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