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NPC Generator

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Advanced [show]


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Mundane, Selfish, Disease. Bonds: Rich. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Gerald Everly, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


Reynard Burton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is heavily combed to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born several months after his mother was called into army service. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Military. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Reynard Burton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears white leather gloves, a white jacket, and tight pants. He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Pacifist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Gunter Bradford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (500 gp). Obsidian (4 gp). 1 Healer’s kit.


Social Check DCs


Adelard Langston, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast forest. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Adelard Langston, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Hugh Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. He keeps his blonde hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: To find somewhere to settle down; and he is content

Ideals: Professionalism, Justice, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Gresham, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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