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NPC Generator

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Advanced [show]


Dustin Leighton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries pickaxes. His blonde hair is still thick. His amber unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Dustin Leighton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Ryley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His long white hair reaches down to his waist. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Percival Ryley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Raymond Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with violet and blue striped suspenders. He wears various colorful collared shirts. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy, Insane, Depressed. Bonds: Job. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Shirley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He wears his white hair down. His eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Bather profession.

History: Drogo was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and wants to raise his children well

Flaws: Insomniac. Bonds: Job, Attractive, Family, Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Drogo Wakefield, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is renowned for his bright brown suits and hats. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Barney, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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