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Advanced [show]


Arnold Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy auburn hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Arnold Rutland, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp. Lapis lazuli (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of his god on his torso. He is bristling with hidden weapons, mostly scimitars and lances. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Nature, Adventurer. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Theobald Chatham, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Jade (110 gp). Blue quartz (14 gp). Chalcedony (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Clerebold Cotton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He has styled his blonde hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert. Flaws: Insomniac, Shy. Bonds: Immigrant, Religious. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Clerebold Cotton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. He is physically well-built. His hair is brown and curly. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Lewis Halsey, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Simon Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes. He has a moderate pudge and is not very fit. His chestnut hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Simon's homeland. Simon decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Impeccable, Logical, Fighting. Bonds: Immigrant, Family. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Simon Clare, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: Gold and topaz bottle stopper cork (800 gp).


Social Check DCs

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